May 10, 2006, 08:44 AM // 08:44
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#1
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Desert Nomad
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Henchmen detect if someone else is using a resurrect skill
Apparently the henchmen have the same priorities when it comes to resurrecting, and if the "I need to resurrect someone" code is triggered, and you have two henchmen with resurrect, they both go for exactly the same person, and one of them inevitably fails because that person will already be alive.
If there are a lot of dead henchmen, and you don't have a res skill yourself, it can get tedious, when they could half the time to resurrect the party. It's so stupid to see Lina and Alesia standing over the same person using the same skill, and one of them fails.
What makes it more annoying is the range for rebirth (in certain situations) seems to be exactly the same range to trigger Alesia to run off. What is the point in rebirth if Alesia runs in and tries to use restore life? If the above bug is fixed, then she would see that I am using rebirth and not run off to aggro the mob again.
It can't be hard to sort this so that henchmen can tell if someone else is using a resurrect skill. They can detect a lot of other things. I know it's been said many times before, but I didn't see a thread for it, and would consider it a much needed fix
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May 10, 2006, 09:13 AM // 09:13
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#2
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Desert Nomad
Join Date: Jan 2006
Location: Moon
Profession: Mo/
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Bump.
Had fun with 7 henchies yesterday when I only had the two healers alive. They started rezzing the same henchy at the same time, at the same spot. Looked a little like multicolored rezmonster. They continued like that, trying to rez the same henchy over and over again. Until they rezzed the spirit henchy, and got owned by the 5 sec rez the spirit henchy has
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May 10, 2006, 09:33 AM // 09:33
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#3
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Girl Power [GP]
Profession: Mo/Me
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Also now that we have usually 2-3 henchies that can res, they get a little confused on who is to res, often times, taking forever to decide to res. set a priority or something. Like Rit > prot > healer or something
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May 10, 2006, 09:42 AM // 09:42
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#4
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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If they could add programming so if more than one henchie is dead, two henchies with hard res would res both (each taking a res target), that would be awesome. The res overlap is really quite annoying...
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May 10, 2006, 09:56 AM // 09:56
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#5
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Its not just res. Stefan/Devona and Little Thorn seem to have a habit of both using Charge at the exact same time. Really does defeat the object of them both having it!
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May 10, 2006, 11:58 AM // 11:58
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#6
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Desert Nomad
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What's even more annoying is when both monk henchies decide to res the same person...in battle. Ressing = no heals = dead party.
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May 10, 2006, 11:05 PM // 23:05
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#7
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark
Guild: First Degree
Profession: Mo/
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This has been annoying me for ages.
/signed
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May 10, 2006, 11:43 PM // 23:43
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#8
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Lion's Arch Merchant
Join Date: Sep 2005
Location: In my parent's basement
Profession: R/Mo
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/Signed. This is why I always end up rebirthing monk henchies last. I hate being sneaky with rebirth just to have the henchies aggro everything that just killed every henchy 2 seconds ago.
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May 11, 2006, 11:30 AM // 11:30
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#9
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Desert Nomad
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Quote:
Originally Posted by Evilsod
Its not just res. Stefan/Devona and Little Thorn seem to have a habit of both using Charge at the exact same time. Really does defeat the object of them both having it!
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Yes that annoys me too. And they do it every single time.
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May 11, 2006, 11:34 AM // 11:34
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#10
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Trans Tasman Alliance [TTA]
Profession: Me/
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Quote:
Originally Posted by The truth itself
This has been annoying me for ages.
/signed
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/signed
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May 11, 2006, 11:45 AM // 11:45
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#11
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Lion's Arch Merchant
Join Date: Aug 2005
Location: Sunshine Coast, Australia
Guild: Veneratio Tutela
Profession: R/Me
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/signed
I was just in The temple mission and most of the henchies were wiped out, i had a hard res so i rezzed the spirit henchie, the two monks still being alive. I then spaent a minute watching all three of them rez each henchie simultaniously.
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May 11, 2006, 04:47 PM // 16:47
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#12
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Desert Nomad
Join Date: Nov 2005
Location: Eh I forget... o_O
Guild: Biscuit of Dewm [MEEP]
Profession: R/
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I can't believe that this doesn't have more signed....
As for rebirth I usually try to not rez the rezing healer/prot henchies till last. And if for some reason one is still alive I activate rebirth from a distance that it pulls me just as far as I need to go to get that person up - usually that person is up before alesia can fully agro.
/signed none the less for the following reason
I was in SF and Eve was the last one left alive but I guess she had burned her rez on something or another (I was carrying rebirth) - and thusly she just runs back and forth over my corpse not knowing what to do - I couldn't get her to go agro so she could die - I laid there for about 10mins before my guildies were like: forget your gold and come tombs with us =P
ANNOYED so yeah...
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May 11, 2006, 04:50 PM // 16:50
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#13
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Frost Gate Guardian
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/signed
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May 11, 2006, 04:58 PM // 16:58
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#14
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Frost Gate Guardian
Join Date: Jul 2005
Location: Colorado
Guild: The Adult Guild
Profession: R/Mo
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/signed
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May 11, 2006, 06:23 PM // 18:23
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#15
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Academy Page
Join Date: Nov 2005
Profession: E/Mo
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/signed
It may be just me, but this seems to be a new phenomenon. I seem to recall when Prophecies first came out that they didn't do this. In fact, I remember them being, overall, a lot smarter than they are now. Could be just me...
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May 12, 2006, 01:23 AM // 01:23
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#16
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Wilds Pathfinder
Join Date: Oct 2005
Location: European servers
Guild: RTFM
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/absolutely signed
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May 12, 2006, 01:27 AM // 01:27
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#17
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Forge Runner
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/signed
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May 12, 2006, 01:32 AM // 01:32
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#18
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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/signed
Excellent idea. I admit I laugh when I beat the hench when ressing.
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