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Old May 10, 2006, 08:44 AM // 08:44   #1
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Default Henchmen detect if someone else is using a resurrect skill

Apparently the henchmen have the same priorities when it comes to resurrecting, and if the "I need to resurrect someone" code is triggered, and you have two henchmen with resurrect, they both go for exactly the same person, and one of them inevitably fails because that person will already be alive.

If there are a lot of dead henchmen, and you don't have a res skill yourself, it can get tedious, when they could half the time to resurrect the party. It's so stupid to see Lina and Alesia standing over the same person using the same skill, and one of them fails.

What makes it more annoying is the range for rebirth (in certain situations) seems to be exactly the same range to trigger Alesia to run off. What is the point in rebirth if Alesia runs in and tries to use restore life? If the above bug is fixed, then she would see that I am using rebirth and not run off to aggro the mob again.

It can't be hard to sort this so that henchmen can tell if someone else is using a resurrect skill. They can detect a lot of other things. I know it's been said many times before, but I didn't see a thread for it, and would consider it a much needed fix
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Old May 10, 2006, 09:13 AM // 09:13   #2
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Bump.

Had fun with 7 henchies yesterday when I only had the two healers alive. They started rezzing the same henchy at the same time, at the same spot. Looked a little like multicolored rezmonster. They continued like that, trying to rez the same henchy over and over again. Until they rezzed the spirit henchy, and got owned by the 5 sec rez the spirit henchy has
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Old May 10, 2006, 09:33 AM // 09:33   #3
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Also now that we have usually 2-3 henchies that can res, they get a little confused on who is to res, often times, taking forever to decide to res. set a priority or something. Like Rit > prot > healer or something
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Old May 10, 2006, 09:42 AM // 09:42   #4
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If they could add programming so if more than one henchie is dead, two henchies with hard res would res both (each taking a res target), that would be awesome. The res overlap is really quite annoying...
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Old May 10, 2006, 09:56 AM // 09:56   #5
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Its not just res. Stefan/Devona and Little Thorn seem to have a habit of both using Charge at the exact same time. Really does defeat the object of them both having it!
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Old May 10, 2006, 11:58 AM // 11:58   #6
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What's even more annoying is when both monk henchies decide to res the same person...in battle. Ressing = no heals = dead party.
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Old May 10, 2006, 11:05 PM // 23:05   #7
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This has been annoying me for ages.

/signed
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Old May 10, 2006, 11:43 PM // 23:43   #8
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/Signed. This is why I always end up rebirthing monk henchies last. I hate being sneaky with rebirth just to have the henchies aggro everything that just killed every henchy 2 seconds ago.
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Old May 11, 2006, 11:30 AM // 11:30   #9
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Quote:
Originally Posted by Evilsod
Its not just res. Stefan/Devona and Little Thorn seem to have a habit of both using Charge at the exact same time. Really does defeat the object of them both having it!
Yes that annoys me too. And they do it every single time.
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Old May 11, 2006, 11:34 AM // 11:34   #10
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Quote:
Originally Posted by The truth itself
This has been annoying me for ages.

/signed
/signed
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Old May 11, 2006, 11:45 AM // 11:45   #11
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/signed

I was just in The temple mission and most of the henchies were wiped out, i had a hard res so i rezzed the spirit henchie, the two monks still being alive. I then spaent a minute watching all three of them rez each henchie simultaniously.
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Old May 11, 2006, 04:47 PM // 16:47   #12
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I can't believe that this doesn't have more signed....

As for rebirth I usually try to not rez the rezing healer/prot henchies till last. And if for some reason one is still alive I activate rebirth from a distance that it pulls me just as far as I need to go to get that person up - usually that person is up before alesia can fully agro.


/signed none the less for the following reason

I was in SF and Eve was the last one left alive but I guess she had burned her rez on something or another (I was carrying rebirth) - and thusly she just runs back and forth over my corpse not knowing what to do - I couldn't get her to go agro so she could die - I laid there for about 10mins before my guildies were like: forget your gold and come tombs with us =P

ANNOYED so yeah...
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Old May 11, 2006, 04:50 PM // 16:50   #13
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/signed
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Old May 11, 2006, 04:58 PM // 16:58   #14
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/signed
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Old May 11, 2006, 06:23 PM // 18:23   #15
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/signed

It may be just me, but this seems to be a new phenomenon. I seem to recall when Prophecies first came out that they didn't do this. In fact, I remember them being, overall, a lot smarter than they are now. Could be just me...
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Old May 12, 2006, 01:23 AM // 01:23   #16
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/absolutely signed
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Old May 12, 2006, 01:27 AM // 01:27   #17
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/signed
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Old May 12, 2006, 01:32 AM // 01:32   #18
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/signed

Excellent idea. I admit I laugh when I beat the hench when ressing.
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